For more information on configuring parts and part properties, see Configurations. You can configure face colors as you would configure any other characteristic of a part or feature. The appearances are all listed in the Appearances panel. When parts are patterned, any appearance changes are also patterned. You can preselect faces and the dialog Faces field will be pre-populated with those selections.
You are also able to update a custom color with another color: right-click the color tile and select Update color. To remove a custom color, right-click the color tile and select Delete.
When you have a color specification you want to save, click the plus sign under Custom colors. Optionally use the Mixer tab to refine the color. Select a color, or specify the RGB values or the hex value for desired colors.Note that you also have the ability to select multiple parts from the graphics area or from the Parts list to assign appearance characteristics to more than one part at a time. Right-click on a Part name in the Parts list to access the context menu.
Set the transparency in the Part Studio and also see the change in the part in any assemblies it is instanced in. This may come in handy when trying to reference parts that are hidden by other parts. With the Appearance editor, you are also able to indicate that particular parts appear in Part Studios and Assemblies as translucent. Once a color is assigned, it is not changed until you change it. The Onshape Appearance editor enables you to manually assign specific colors to specific parts, faces, and features. When a part is deleted, the color sequence remains intact with existing parts retaining their color: (You are also able to assign custom colors to parts, explained below.)Īs parts are created, they are rendered in a sequence of eight colors, shown below, from left to right, with the sequence starting over on the 9th part: Onshape has a predetermined color palette and rotation of color assignments as parts are created. You are also able to assign materials (and thereby, a density) to parts as well. In a Part Studio you have the ability to customize the color of a part as a whole and also individual faces and features. When you need to control the tessellation (granularity of rendering of parts) for speed or accuracy, use this Appearance dialog also. Using the context menu for a specific part (or group of selected parts) you are able to customize not only the color of the part, but also assign materials (and thereby, a density) as well.
This functionality is available on Onshape's browser, iOS, and Android platforms. Customizing Parts, Faces, and Features: Appearance